Death Order: Simon Says Badges

Death Order: Simon Says Badges

Browse official Death Order: Simon Says badges for wins, Events, days, NPCs, secrets, predictions, and trading, with help for harder goals.

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Badges guide hub
ProductRoblox experience Place 18666738837 VersionEnabled Roblox badge records checked 2026-10-07 PlatformRoblox on supported devices

The official Roblox Badges API returned 18 enabled badges for Death Order: Simon Says on October 7, 2026. They cover joining, reaching the final three, winning, player eliminations, the Obby, three NPC conversations, Chamber and Split Second Events, day survival, predictions, a no-life-loss win, the secret door, and a first trade. This Dex uses the developer-written badge descriptions for the minimum requirement and keeps unverified routes separate.

Badge statistics change whenever players earn an award. Use the name and official description to choose a goal; do not treat a snapshot win rate as a permanent rarity or as the probability that your next attempt succeeds.

Quick route to the badge you want

Official badge Dex

First session

Welcome to Death Order

Official condition: first time joining the game.

Best action: enter the official experience and let the join finish.

Win milestone

First Win

Official condition: win your first match.

Best action: use the prefix check and survive until the game declares the winner.

Survival milestone

Finalist

Official condition: reach the final three alive.

Best action: reduce unnecessary movement as the field becomes small.

Elimination milestone

First Blood

Official condition: first player elimination with a knife, gun, or push kill.

Best action: wait for a combat assignment rather than starting an unrelated fight.

Event goal

Obby Champion

Official condition: complete the obby during an Obby round.

Best action: finish the course; use the Obby guide for safe jump decisions.

NPC lore

Talk to Marlow

Official condition: sit with Marlow and hear the Sableridge Penitentiary story.

Best action: finish the conversation during a safe phase.

NPC lesson

Talk to Wren

Official condition: complete Wren's interaction.

Best action: find Wren and let the dialogue finish; her badge text restates the Simon Says rule.

Winner-only NPC

Talk to The Free Man

Official condition: win, return, and sit at the old man's corner.

Best action: earn a fresh win before attempting the conversation.

Timing Event

Perfect Timing

Official condition: stop the clock closer than the inmate opposite you at a Split Second table.

Best action: make one deliberate stop input.

Survival Event

Still Standing

Official condition: survive the Chamber.

Best action: read each live hazard and do not trust a permanent safe-spot claim.

Trial goal

Owed Nothing

Official condition: win the redemption trial.

Best action: follow the current trial instructions; public first-party data does not document the full route.

Long survival

Lifer

Official condition: survive to day 5.

Best action: prioritize clean commands and current Event cues over side objectives.

Day milestone

Day One

Official condition: survive day 1.

Best action: complete the opening command and Event cycle.

Day milestone

Day 2

Official condition: survive day 2.

Best action: keep the prompt visible as routes and Events change.

Day milestone

Day 3

Official condition: survive day 3.

Best action: preserve lives and stop adding movement after valid orders.

Day milestone

Day 4

Official condition: survive day 4.

Best action: avoid optional risks while the field and routes are tighter.

Prediction

Called It

Official condition: win your first bet.

Best action: read the current prediction interface and risk only Cash you can lose.

Perfect match

Untouchable

Official condition: win without losing a single life.

Best action: remove unnecessary combat, route, and exploration risks.

Secret

Uninvited

Official condition: pick the lock on the secret door.

Best action: search only in a safe phase and verify the current lock interaction.

Trading

Done Deal

Official condition: make your first trade.

Best action: inspect both sides and the final confirmation before accepting.

Choose an efficient badge order

Start with the automatic join badge, then target Day One and Finalist while learning ordinary commands. Obby Champion becomes a focused Event goal once your movement controls are reliable. NPC conversations fit after you know the prison routes and can recognize a safe phase. First Win should come before The Free Man because the official description explicitly makes that interaction winner-only.

Leave Untouchable, the secret door, and update-sensitive systems such as predictions or trading for later. They require either a near-perfect match, a specific interaction, or a current interface that public badge text does not fully explain. Completing easier milestones first teaches the same routes and decision rhythm without forcing a fragile run.

Handle dynamic statistics correctly

Award counts and win-rate fields are snapshots, not difficulty promises. A low percentage can reflect a new badge, a hidden requirement, a small eligible population, or a genuinely hard goal. The Done Deal badge was created on October 3, 2026, so its current total is not comparable to a launch badge created in July.

When sharing a statistic, attach the UTC check date and link the official record. This hub intentionally focuses on the conditions because they remain useful after the count changes.

Troubleshoot a badge that did not unlock

First confirm that the enabled badge name and description match the goal you attempted. Then check whether the match actually declared the required outcome: reaching the final three is not the same as winning, and entering an Obby is not the same as completing it.

Allow the interaction to finish. NPC dialogue, a trade confirmation, or a winner transition may complete after the first click. If the badge still does not appear, take a screenshot of the final state and check the badge page later; do not repeat risky purchases or trades merely to force an uncertain unlock.

Frequently asked questions

How many official badges are currently documented?

The official API returned 18 enabled badges on October 7, 2026. The number can change after an update.

Which badges have dedicated guides here?

NPC Locations covers Marlow, Wren, and The Free Man; Secret Door covers Uninvited; Untouchable covers the no-life-loss win. Obby, Chamber, and Split Second live under Events.

Does a low win rate prove a badge is bugged?

No. The badge may be new, difficult, or limited to a particular opportunity. Use the developer description and a current attempt before diagnosing a bug.

Sources checked

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