Updates

Death Order: Simon Says Updates

This tracker records public first-party changes that affect what a Death Order: Simon Says player can do or verify. Roblox reported a current experience update timestamp on October 7, 2026, and the official badge catalog shows new systems arriving through September and early October. There is no public developer changelog with numbered patches, so this page never invents an “Update 3” name or assigns undocumented mechanics to a timestamp.

7 tracked entries

This tracker records public first-party changes that affect what a Death Order: Simon Says player can do or verify. Roblox reported a current experience update timestamp on October 7, 2026, and the official badge catalog shows new systems arriving through September and early October. There is no public developer changelog with numbered patches, so this page never invents an “Update 3” name or assigns undocumented mechanics to a timestamp.

Use each entry as a dated change signal. The official badge name and description can confirm a goal such as trading, picking the secret-door lock, winning without losing a life, or surviving the Chamber. It cannot reveal the complete menu path, balance changes, map route, or reward table.

Current player snapshot

Experience identity

Place: 18666738837

Universe: 6324644175

Creator: verified Voxq Enterprises group.

Current official code message

The official description advertises RELEASE for 1,000 Cash. Redemption was not performed during this source check.

Latest confirmed system

The Done Deal badge was created October 3, 2026 and says the player made a first trade.

Control support

The official description lists Mobile HUD Editor, PC Keybinds, and Controller Binds as rebuildable settings.

How to use this update tracker

Open the newest entry first, then follow the linked guide for the actual player task. If an entry comes from a badge, use the badge description as the minimum confirmed fact. If the live interface shows a different price, route, timer, or rule, follow the live interface and treat the old detail as superseded.

This is a single-page Updates section. It does not create a child article for every timestamp. Keeping one chronological source prevents multiple pages from presenting different “latest” answers.

Timeline

2026-10-07 - Official experience timestamp moved forward

Type: Experience status

Roblox Games API returned the active Death Order: Simon Says universe with an updated timestamp on October 7, 2026. The official description still promotes RELEASE, repeats the Simon Says survival rule, and points players to editable mobile, PC, and controller settings.

  • This timestamp proves that the public experience record changed; it does not identify a patch version or hidden balance adjustment.
  • Recheck live controls, Store panels, and Event prompts before relying on an older walkthrough.
  • The official Place ID remains 18666738837 and the Universe ID remains 6324644175.

Source: Roblox Games API

2026-10-03 - Trading received an official badge goal

Type: Economy feature

The enabled Done Deal badge was created with the description “You made your first trade.” This is first-party confirmation that a completed trade is now a recognized player action.

  • The badge does not document the trade menu path, eligible inventory, fees, cooldown, or reversal rules.
  • Read both sides of the live offer and the final confirmation before accepting.
  • Use the Trading guide for a safety-first process without assuming unsupported values.

Source: Roblox Badges API

2026-09-14 - Secret-door lock objective appeared

Type: Exploration badge

The enabled Uninvited badge was created with the official condition that the player picked the lock on the secret door. That confirms a secret door and lock-picking interaction, but not a permanent coordinate or item route.

  • Search during a safe phase rather than abandoning an active Simon order.
  • Do not assume an old screenshot shows the current entrance or prerequisite.
  • The Secret Door guide separates the confirmed goal from route details that still need a live check.

Source: Roblox Badges API

2026-09-12 - Predictions and perfect-win goals were added

Type: Badge and economy goals

Two enabled badges were created on September 12. Called It records a first winning bet, confirming prediction gameplay. Untouchable requires winning a match without losing a single life.

  • Called It does not establish a permanent stake cap, payout multiplier, or eligible match list.
  • Untouchable is stricter than First Win because the official condition preserves every life.
  • Use the Cash guide for prediction risk and the Untouchable guide for a low-risk match plan.

Source: Roblox Badges API

2026-09-08 - Day progression became visible in badges

Type: Progression milestones

Official badges for Day One, Day 2, Day 3, and Day 4 were created, joining Lifer, whose description requires survival to day 5. These records provide a verified progression spine without proving one fixed Event schedule inside each day.

  • A badge day is a survival milestone, not a promise that every server presents identical Events in identical order.
  • Use the Walkthrough to understand the match phases while following the live sequence.
  • Dynamic awarded counts should always be paired with a check date.

Source: Roblox Badges API

2026-09-04 - Chamber, redemption trial, and day-five goals appeared

Type: Event milestones

The official catalog added Still Standing for surviving the Chamber, Owed Nothing for winning the redemption trial, and Lifer for surviving to day 5. The descriptions confirm the goals while leaving the exact hazard, trial sequence, and reward to the live game.

  • Use the Chamber guide for a conservative survival routine.
  • Treat any fixed safe corner or trial answer as version-sensitive unless the current round demonstrates it.
  • Do not convert the badge creation date into an unsupported patch name.

Source: Roblox Badges API

2026-09-02 - Split Second received the Perfect Timing badge

Type: Timing Event

The official Perfect Timing description says the player stopped the clock closer than the inmate across the Split Second table and walked away, while only one player gets to. This defines the comparison and outcome without publishing the target value or input tolerance.

  • Watch the current clock rather than copying the other inmate’s animation.
  • Use one deliberate input and do not assume a target from an older video.
  • Open the Split Second guide for preparation and failure analysis.

Source: Roblox Badges API

Earlier launch-era badge foundation

The July badge set established the core goals: Welcome to Death Order, First Win, Finalist, First Blood, Obby Champion, and conversations with Marlow, Wren, and The Free Man. Those records still help distinguish official objectives from invented quests. Wren’s developer-written text restates the prefix rule, while The Free Man’s badge explicitly requires a winner.

The Badges hub now tracks the full current set in one responsive Dex. Event-specific steps live under Events, and the economy pages cover codes, predictions, Gamepasses, and trading.

What remains unconfirmed

Roblox does not expose a complete public changelog for this experience. The precise meaning of the October 7 update timestamp, current shop prices, trade restrictions, Event layouts, prediction rules, life-loss edge cases, and secret-door route all require the live game or a direct creator announcement.

Do not fill those gaps with a patch title, fixed price, or guaranteed route. A dated “needs in-game testing” label is more useful than a confident answer that can spend a player’s Cash, Robux, or run.

Frequently asked questions

What is the latest confirmed Death Order update?

The latest public system signal is the October 3 Done Deal trading badge, followed by an official experience updated timestamp on October 7. The timestamp does not explain the patch contents.

Is there an official numbered changelog?

No complete numbered developer changelog was publicly verifiable for this check. This tracker uses first-party timestamps and badge creation records instead.

Do old badge statistics stay accurate?

No. Award counts and rates are dynamic. The badge name, description, enabled state, and creation date are more stable than the current count.

Does Updates have child pages?

No. Updates is intentionally one chronological hub with no dropdown or child route.

Sources checked

Experience status

Official experience timestamp moved forward

Roblox Games API returned the active Death Order: Simon Says universe with an updated timestamp on October 7, 2026. The official description still promotes RELEASE, repeats the Simon Says survival rule, and points players to editable mobile, PC, and controller settings.

  • This timestamp proves that the public experience record changed; it does not identify a patch version or hidden balance adjustment.
  • Recheck live controls, Store panels, and Event prompts before relying on an older walkthrough.
  • The official Place ID remains 18666738837 and the Universe ID remains 6324644175.
Roblox Games API
Economy feature

Trading received an official badge goal

The enabled Done Deal badge was created with the description “You made your first trade.” This is first-party confirmation that a completed trade is now a recognized player action.

  • The badge does not document the trade menu path, eligible inventory, fees, cooldown, or reversal rules.
  • Read both sides of the live offer and the final confirmation before accepting.
  • Use the Trading guide for a safety-first process without assuming unsupported values.
Roblox Badges API
Exploration badge

Secret-door lock objective appeared

The enabled Uninvited badge was created with the official condition that the player picked the lock on the secret door. That confirms a secret door and lock-picking interaction, but not a permanent coordinate or item route.

  • Search during a safe phase rather than abandoning an active Simon order.
  • Do not assume an old screenshot shows the current entrance or prerequisite.
  • The Secret Door guide separates the confirmed goal from route details that still need a live check.
Roblox Badges API
Badge and economy goals

Predictions and perfect-win goals were added

Two enabled badges were created on September 12. Called It records a first winning bet, confirming prediction gameplay. Untouchable requires winning a match without losing a single life.

  • Called It does not establish a permanent stake cap, payout multiplier, or eligible match list.
  • Untouchable is stricter than First Win because the official condition preserves every life.
  • Use the Cash guide for prediction risk and the Untouchable guide for a low-risk match plan.
Roblox Badges API
Progression milestones

Day progression became visible in badges

Official badges for Day One, Day 2, Day 3, and Day 4 were created, joining Lifer, whose description requires survival to day 5. These records provide a verified progression spine without proving one fixed Event schedule inside each day.

  • A badge day is a survival milestone, not a promise that every server presents identical Events in identical order.
  • Use the Walkthrough to understand the match phases while following the live sequence.
  • Dynamic awarded counts should always be paired with a check date.
Roblox Badges API
Event milestones

Chamber, redemption trial, and day-five goals appeared

The official catalog added Still Standing for surviving the Chamber, Owed Nothing for winning the redemption trial, and Lifer for surviving to day 5. The descriptions confirm the goals while leaving the exact hazard, trial sequence, and reward to the live game.

  • Use the Chamber guide for a conservative survival routine.
  • Treat any fixed safe corner or trial answer as version-sensitive unless the current round demonstrates it.
  • Do not convert the badge creation date into an unsupported patch name.
Roblox Badges API
Timing Event

Split Second received the Perfect Timing badge

The official Perfect Timing description says the player stopped the clock closer than the inmate across the Split Second table and walked away, while only one player gets to. This defines the comparison and outcome without publishing the target value or input tolerance.

  • Watch the current clock rather than copying the other inmate's animation.
  • Use one deliberate input and do not assume a target from an older video.
  • Open the Split Second guide for preparation and failure analysis.
Roblox Badges API